By accessing a Control Station, it can enter these tunnels to quickly move around the map, detect the presence of nearby Survivors, and speed up the cooldown time of its Crawler Mode ability. Fixed an issue where the Killer was unable to pick up Survivors in the dying state on the Temple of Purgation and re-enabled the map into rotationĪ series of tunnels become available on the map when the Xenomorph is in play.Fixed an issue where the lighting on Haddonfield and in Nostromo Wreckage would change after The Xenomorph exited the Tunnels.Fixed an issue in Dead Dawg Saloon where an entrance was not blocked as intended.Fixed an issue in Nostromo Wreckage map where an invisible collision would block characters.Fixed an issue where Killers could not grab survivor from a generator in Badham Preschool map.Fixed an issue where the killer could not grab a survivor off a generator in Thompson's House map.Fixed an issue where small branches were blocking killers with chainsaws in Eyrie of Crows.Fixed an issue where a branch is floating over the Skull Merchant base.Fixed an issue with the vaulting in Junkyard that affected the animation of the female characters.Fixed an issue where a placeholder tile would spawn in Eyrie of Crows.Fixed alignment issues with the survivor animation vault.Fixed an issue where Victor could jump on the table in the Nostromo.Fixed an issue in Nostromo Wreckage map where the traps would be hidden under assets.Fixed an issue in Haddonfield where an invisible collision was blocking the players on the roof of the house.Fixed an issue where The Xenomorph tail was missing while in Crawler Mode.Fixed an issue where The Xenomorph was able to see Survivors in Tunnels, located on 2nd floor, if they were standing in the path.
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